<html><title>怪物控制</title><body>
<center>
<table width=260>
<tr>
<td width=40><button value="首頁" action="bypass -h admin_admin" width=45 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td width=180><center>怪物控制選單</center></td>
<td width=40><button value="返回" action="bypass -h admin_admin" width=45 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
</tr>
</table><br>
<table width=200>
<tr>
<td>
<button value="創造群組" action="bypass -h admin_mobgroup_create $qbox" width=90 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<button value="召喚群組" action="bypass -h admin_mobgroup_spawn $qbox" width=90 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"> 
<button value="取消群組" action="bypass -h admin_mobgroup_unspawn $qbox" width=90 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<button value="刪除群組" action="bypass -h admin_mobgroup_remove $qbox" width=90 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<button value="全部清單" action="bypass -h admin_list_groups $qbox" width=90 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<br>
<button value="攻擊目標" action="bypass -h admin_mobgroup_attack $qbox" width=90 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<button value="攻擊群組" action="bypass -h admin_mobgroup_attackgrp" width=90 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<button value="任意攻擊" action="bypass -h admin_mobgroup_rnd" width=90 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
</td>
<td>
<button value="群組返回" action="bypass -h admin_mobgroup_return $qbox" width=90 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<button value="群組跟隨" action="bypass -h admin_mobgroup_follow $qbox" width=90 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<button value="群組傳送" action="bypass -h admin_mobgroup_teleport $qbox" width=90 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<button value="群組殺死" action="bypass -h admin_mobgroup_kill $qbox" width=90 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<button value="群組無敵" action="bypass -h admin_mobgroup_invul" width=90 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"> 
<br>
<button value="群組閒置" action="bypass -h admin_mobgroup_idle $qbox" width=90 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<button value="群組靜止" action="bypass -h admin_mobgroup_nomove $qbox" width=90 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<button value="群組施法" action="bypass -h admin_mobgroup_casting" width=90 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<br>
</td>
</tr>
</table><br>
<table>
<tr><td><button value="說明" action="bypass -h admin_mobinst" width=90 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td></tr>
</table><br>
怪物控制數值:<edit var="qbox" width=100 height=15><br>
</body></html>